Hi there! This page showcases a handful of projects that I've actually completed. Amidst all the ideas I've had, these are the ones that made it past the planning stage.
2022
Käsediebe
Welcome to Käsediebe, a food blog dedicated to cooking and baking recipes. Initially created to digitize my personal recipe book, Käsediebe provides easy-to-follow recipes that you can access both online and offline on any device. The app currently features over 55 recipes and more than 150 ingredients. It includes a search function to easily find recipes or ingredients, and you can also mark your favorite recipes for quick access.
The R.Y.N.O Hoverboard is a concept asset I created for the game Ratchet & Clank. Ratchet & Clank was the first game I played on the PlayStation 2 in 2002, and I've been a fan of the series ever since. I was particularly excited by the hoverboard races back then, so it was a natural choice for me to create a new hoverboard as an asset for the game. The name R.Y.N.O is a tribute to strongest weapon of the game. I made this project using Blender and Substance Painter. It was a very fun project where I learned a lot about computer graphics. The created asset is designed to fit into the game look of the Ratchet & Clank remake, which was released on the PlayStation 4 in 2016. Check it out!
I started this project to challenge myself to learn different techniques in Photoshop. With 'Lucid Dreams,' I wanted to blend photography with digital art. The idea was to capture the essence of exploring one's dreams. I snapped some photos to use as my base and then got to work in Photoshop, tweaking, distorting, and blending until reality melted into fantasy. In the end, 'Lucid Dreams' became a testament to my journey with Photoshop, showing how imagination and a bit of digital magic can create something truly mesmerizing.
In 2021, I wrote my Bachelor thesis on 'Prototypical Development of Interactive and High-Performance Web Components for Data Visualization with CSS Houdini'. As part of this project, I developed a prototype charting library called 'Houdini Charts'. The library featured two chart types, a line chart and a radar chart. Given the prominence of COVID-19 at that time, I used coronavirus case data from the Robert Koch Institute as the basis for my charts.